#pragma once
#include <iostream>
#include <string>
#include <cstring>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netinet/in.h>
class InetAddr
{
public:
    InetAddr() {}
    InetAddr(struct sockaddr_in &addr)
        : _addr(addr)
    {
        _port = ntohs(_addr.sin_port);
        // _ip = inet_ntoa(_addr.sin_addr);
        char ipbuffer[1024];
        inet_ntop(AF_INET, &_addr.sin_addr, ipbuffer, sizeof(ipbuffer));
        _ip = ipbuffer;
    }
    InetAddr(const std::string &ip, uint16_t port) : _ip(ip), _port(port)
    {
        // 主机转网络
        memset(&_addr, 0, sizeof(_addr));
        _addr.sin_family = AF_INET;
        inet_pton(AF_INET, _ip.c_str(), &_addr.sin_addr);
        _addr.sin_port = htons(_port);
        // local.sin_addr.s_addr = inet_addr(_ip.c_str()); // TODO
    }
    InetAddr(uint16_t port)
        : _port(port),
          _ip()
    {
        memset(&_addr, 0, sizeof(_addr));
        _addr.sin_family = AF_INET;
        _addr.sin_addr.s_addr = INADDR_ANY;
        _addr.sin_port = htons(_port);
    }
    const struct sockaddr *NetAddPtr()
    {
        return (const struct sockaddr *)&_addr;
    }
    uint16_t Port()
    {
        return _port;
    }
    std::string Ip()
    {
        return _ip;
    }
    bool operator==(const InetAddr &addr)
    {
        return addr._ip == _ip && addr._port == _port;
    }
    std::string StringAddr()
    {
        return _ip + ":" + std::to_string(_port);
    }
    const struct sockaddr_in &NetAddr() { return _addr; }
    ~InetAddr() = default;
    socklen_t NetAddlen()
    {
        return sizeof(_addr);
    }
    void SetAddr(struct sockaddr_in &addr)
    {
        // 网络转主机
        _addr = addr;
        _port = ntohs(_addr.sin_port);
        // 自定义缓冲区，更安全，兼容 IPv6 或多线程的场景
        char ipbuffer[64];
        inet_ntop(AF_INET, &_addr.sin_addr, ipbuffer, sizeof(_addr));
        _ip = ipbuffer;
    }

private:
    struct sockaddr_in _addr;
    std::string _ip;
    uint16_t _port;
};